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This is a coaster that could of been great but isnt because of a few mistakes. First the Structure is ugly. The line usually moves fast but the price is too high. The first little drop and turnaround under the boardwalk was a nice surprise. The first drop after the chain lift was fast and gave some air in the back seat. The first turn around was intense love the shape of the turnaround also. but then the next turnaround chopped the speed so bad and ended up killin the excitement. Then the coaster tries to bring it back with another turnaround that was similar to the first just scaled down. But the speed again seems to get lost very fast and the air hills are great but dont eject. The last turn around was a bore now it feels like the end. The coaster then slightly redeems itself with an unexpected drop back down to the board walk then back up into the brakes. The first three turnarounds killed the speed thats my only problem because those air hills should or been great. Oh yeah some nice headchoppers also!
Fun night ride, especially in the last car, with everything all lit up. Although, the view of the ocean is nice during the day, as well. The pier drop, the airtime, and the wild, but not excessively rough wooden ride, combine to make a pretty respectable coaster.
grrr.. this is my second time writing this after my browser took a dump. Moving on... this ride embodies what CCI will live on as. Coming up to the ride at night, I didnt mind the ugly heap of steel supports as they do light up well. Continuing up the station, I was struck by the staffing - 7 or 8 Soviet men and [wo?]men were lined up on the platform, as they expedited the loading process to keep guests moving. Moreys really does excel in that area. Upon boarding, I was pleased to see PTCs rather than the Gerstlauers that we all know and love. The tunnel was a true suprise to me, I suppose I have not spent enough time on coaster sites to see photos of the ride. Up we went into the dark, and the ensuing ride was classic CCI. There was some solid airtime throughout the ride, and the layout was unique in that good way. Also following protocol, this ride is hampered by what can only be desribed as ferocious agression. The ride has really deteriorated and I cant help but think Moreys would hold principal responsability in the matter. In the same week we pay homage to the great croc hunter, I find it fitting that I do the same to the beast at the end of the pier... the Great White. Heres to you, Great White, Im sure at one point you were a kickass ride that has gone down the desolate path to mediocrity that so many CCIs before you have taken.
Fun Fun FUN. i went on this ride expecting something and i got it. A GOOD TIME. This has no special areas in airtime or negative gs. Its ust a very very very fun ride. I rode it twice and had great times on both of them.
wooden madness at its best!
EDIT 7/10/06:::i hiked the score up to an "8". this coaster gave me a great ride last night. its still bumpy and its still too expensive,but the speed, the forces, and the ambience was fantastic on a breezy summer night!:::::::::: heres my original review, which i dont feel like changing.::::: great white does indeed give the wildwood skyline its most significant boost in simulating nostalgia and the classic boardwalk experience. the elegant profile of the coaster towers over the huge white sand beach and really just floods the mind with romance. when i first heard about the great white i got rather excited and couldnt wait to get some negative Gs while smelling and seeing the big blue sea. but, im sad to say, as a whole, great white didnt do it for me. basically great white is modern coaster, embodying many drawbacks of modern rides and their presiding parks. my first reservation came when i got close enough to really look at the steel understructure. (EDIT 7/11/06 - the ugliness is vastly improved by seeing the ride at night, when it is dramatically floodlit) its quite frankly very ugly up close and it totally removes the "classic" feel of the ride. i understand that wood and maintenence costs are prohibitive, but how about a coat of white wash at least? the steel scaffold looks kind of like somebody started building a condo or something and ran out of money. my next reservation came when i saw the individual ratcheting bars and seat dividers in the trains. you mean me and my girlfriend dont get up close and personal on the turn-arounds like true lovebirds on yesteryears boardwalk coasters? what a drag. again, im not ignorant as to what is at stake nowadays at fun parks, but i cannot lie and not say that the ride would be so much more enjoyable with just a fixed bar and an unbroken bench. these reservations aside, there are some nice things going on with this coaster, though the ride itself has a few disappointments. the good first. the first drop is very fast and steep and simply awesome! in the rear car the drop lauches you out of the seat (as far as the stapled bar allows) and slams you back in with some pretty serious positive Gs on the pull out. i personally screamed quite a bit. the first turnaround is very fast and has strong lateral forces, which again, would have been delightful with a more traditional train seat design. the next portion of the ride is the dead spot of the whole course. the drops in and out of the second turnaround have no air, the turn lacks force, it seems to slow down generally and there are some bumps here which surpass the usual woody bumps and cross into crappy maintenence inspired curb jumps. i dont mind bumps like that, they actually make me laugh a bit, but in this case it made me feel that moreys doesnt give this ride much love, which bums me out. however, fortunately after another turnaround over the beach comes the best portion of the ride, the airtime hills. this is not outstanding negative G territory, but awfully fun and has some steep dips and decapitating cross struts. the double up is strangely uninteresting but the drop after the subsequent turnaround may be the best of the ride...its short but very sheer and goes all the way down under the pier. then the brakes. overall a fun ride but a bit bumpy in an unhealthy way suggesting to me that moreys cuts a lot of corners, cost-wise. my skinny body was born to bear the bumps and lumps of wood coasters so i didnt mind the rattling and jiggling. i didnt get any pain or headaches on my rides, though i noticed a few people holding their heads in pain. these were obviously mere mortals who lack the techniques for wood coaster enjoyment, but nonetheless telling that the ride will turn off some people. moreys just seemed to do a half-job with great white. its mildly nostalgic, but only at a glance and its not respectfully maintained. its also a pricey ride, o
i love the beginning of the ride when you drop underground and the drop after the lift hill, but this ride is a little bumpy. what do you expect from woodies
It was great. my family loved it, and so did I. My favorite part is the weird element after the drop. But the tunnel comes close but all the girls were screaming and it echos so much in there.
Then the airtime hills
I think that digram explains them ;-)
A great coaster and worth the trip to South Jersey all by itself. The best things about Great White are that its not too rough for a woodie, has a nice first drop, and it felt pretty fast towards the end. Dropping down under the boardwalk during the opening was pretty cool too. Lastly, the view of the Atlantic Ocean on the lift hill is something youd be hard to find on any other coaster. Great White narrowly misses my top 10 and is easily in my top 3 wooden coasters. A must ride if youre a coaster fan in the Mid-Atlantic. Final Rating - 8.5 (Great-Approaching Excellent)
Oh god my and my family loved it. Such a huge ride the a just right position. It couldve been a tad longer but the tunnel was awesome, the lift was cool, and just the whole dang ride was insanely good!
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