Website: Six Flags Great Adventure Homepage
Ride Type: Steel Coaster
Ride Status: Running
Average Rating: 4.6708
TPC Overall Rank: #19 out of 2933 rides.
Reviews: 180
Last Review: 6/28/2012 1:07:00 PM
In User Top 10: 278 times.
User Tracker Count: 294 times.

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5 Rating
+3 Rating Rate Down Rate Up PhantomNik on 9/25/2006 5:07:00 PM - User's Top Ride #10
Nitro represented a great first for me in my coaster-riding career. I had been on many a B&M coaster creation, however I had yet to hop aboard one of their hypercoasters. I often marveled at B&M coasters, primarily for their inventiveness (i.e. Inverts, Floorless, etc.) and their expertise at tangling track in every conceivable direction, making an intertwining work of art for their turns and inversions. Although not one of the best coasters, the ending of Mantis at Cedar Point is a prime example of what I’m talking about. So, as I entered Six Flags Great Adventure and headed to the right towards Movietown, I located 2 B&M coasters waiting oh so patiently for me to embark – the ever famous Batman: The Ride, and its towering big brother, Nitro.

Just looking at Nitro from below, it is truly quite a site for even the most seasoned of coaster riders. The glimmering and slick-looking orange track resting on deep blue supports shines in the sun and makes for a very picturesque coaster. As soon as you enter the parking lot you can see Nitro poking its head above the trees and inviting you to come over for a ride. Once you’re in the park and you head into the general direction of Nitro, you cannot miss the massive lift hill, as it makes a rather formidable coaster in Batman look as though it is a mere extension of a kiddie area. The majority of Nitro’s layout is hidden from view, which adds to the anticipation of riding. I will say that most of the layout can be discovered by riding their Giant Wheel, but I opted to keep it a surprise and find out the best way I knew how – by catching a ride!

The queue area for Nitro isn’t the most inspired piece of theming, but like with El Toro, I frankly don’t think that overblown theme is necessary here. Truthfully, I’m not overly impressed by theming unless it is appropriate. If it adds to the ride or queue experience, then I’m all for it, but if it is rather to hide a ride that is lacking certain elements to make it a good one, then I tend to frown on it. But I digress! I rode Nitro 3 times over the 2 days spent there, which I know doesn’t sound like much, but in reality Nitro’s operators do a fairly good job at keeping the line moving, as no wait for me was longer than 35-40 minutes. In fact, Nitro’s capacity, I found, was a rare jewel in a park infested with slow-loading and ridiculously long wait times. If and when I return to Great Adventure, having ridden all the coasters that were operating while I was there, I would certainly spend more time on Nitro, as this coaster is a wonderful ride that deserves even more kudos, I think, than it already receives. As you are about to discover, this coaster packs a forceful (and delightful!) punch!!

I would imagine that rides in the front for Nitro are quite great, but I ended up in the very last row all 3 times. Nitro’s coaster trains are one of its greatest assets. The cars are very open, without any sides, and there is only a simple and quite comfortable lap bar for a restraint. Once departing the station, the train curves rather quickly to the left and heads for the impressive lift hill. As I ascended the 230 feet into the sky, my heart was beating with excitement! Then, as we got higher and higher, I got my first real glimpse of what was ahead, and it was coaster bliss!!! Hills abound, with turns and spins thrown in! And best of all – Nitro heads off into the unknown forest and swamp, as if to have carved through it on its own, staking claim to the land. At night, this is an added thrill, as you head into total darkness! The first drop on Nitro is fantastic, with massive floater airtime the entire way down! The plummet is very steep, or at least it feels that way, and you really feel the coaster pick up some serious speed! A following curving drop (the first of two) is tremendous, as it combines quality airtime with a sensation of falling out of the train, thanks to the side-free design. Next comes a massive airtime hill, and it<

4 Rating
+1 Rating Rate Down Rate Up sowinski on 9/10/2006 9:35:00 PM
This is a pretty good coaster with nice scenery and a fun ride, but the ride that I had on it wasnt as good as other hypers that I have been on. It had a good variety of elements for a hyper, it is fast, but it is lacking in the airtime department. I preferred other rides in the park to Nitro, but it is still actually more like an 8.5 than an 8. For me it is still shy of a 9 rating.

4 Rating
0 Rating Rate Down Rate Up adriahna on 8/29/2006 10:42:00 PM
Sweeeeet coaster, with thrills and beautiful manners, as well. My brother and I, after acquiring VIP passes to the park, rode this gem several times over without wait, and darn if it didnt get better and better each time. The layout is broad and open, the ride is fast and smooth, and the trains are perfect, allowing you a perched position, above all to enjoy the ride and view. Nitro has all the characteristics of a smaller, more subdued Millenium Force - silky tracks, dash and effortless movement. It is a true joy to ride - way, way up at the top of GAdvs coaster collection.

5 Rating
0 Rating Rate Down Rate Up EltoroLuva on 8/27/2006 12:51:00 PM
This is an amazing ride. The best drop is right infront of the station(just kidding). so after the turn you go up the hill very slowly........... people always complain about it but i love the view. the height is great. so you start down the 69 degree slope. i got butterflies in my stomach the first second but then they went away. i loved the speed but im always up for a lil faster. so up the hill and down - no airtime. up and down the next hill and if the saftey harnest wasnt there you would fly - amazing. next the turn. people feel like there upside down but i saw "no it was just a banked turn. idiots lol. so then another hill with air time blah blah blah. so then the helix. man so many positive Gs. then the breaks. it never tricked me but it tricked my uncle. ITS NOT THE END!!! i luv the small dips after the breaks. one of the best parts. the breaks are a little tough to stop it but i still love this ride. once it broke down when i was on those breaks but it rarely breaks down.

4 Rating
+1 Rating Rate Down Rate Up fergusonat on 7/14/2006 4:19:00 PM
Nitro is most definitely a noticeable notch below Apollo&#39.s Chariot in my mind, but it still holds its own among my top coasters. Basically, I look at it this way: In nearly all aspects, Nitro falls short of beating Apollo, but Apollo&#39.s Chariot is so phenomenal to me that it would have been nearly impossible for Nitro to dethrone it as my #1 Hyper. The frist drop is fantastic and intense, but you simply do not get the floater air all the way to the bottom like Apollo offers. The twisting second drop was a highlight of the ride, but again...the intense floater air was painfully absent. The third drop was good, but once again...the same exact problem: not as much airtime as Apollo&#39.s Chariot. The next portion of the ride, however, is what I see as when the fun starts: the Hammerhead turn, ensuing airtime hill, second twisting drop, and upward helix. In my mind, the Hammerhead Turn saves Nitro from mediocrity. What an experience...very great ride-element. The airtime hill after the Hammerhead is probably the best drop of the ride, IMO. This is the only moment at which I got airtime that was on the same level as Apollo&#39.s Chariot&#39.s. The second twister dive had great airtime too, as well as some very cool visuals. Nitro&#39.s helix easily destroys Apollo&#39.s Chariot&#39.s helix by a long shot: it&#39.s much more intense and the forces are more prolonged. Then you slam into the brakes, and in my opinion, the ride ends. The drop out of the MCBR is weak in comparison to AC&#39.s. The final airtime hills provide some air, but nowhere near the insanity of Apollo. When the ride ended, I was left thinking...&quot.Wow that would have been so much more kickass if I had never ridden Apollo&#39.s Chariot!&quot. So essentially, Nitro is a great ride, but it simply cannot compare to Apollo&#39.s Chariot .)

5 Rating
0 Rating Rate Down Rate Up meowmix123 on 7/4/2006 3:21:00 AM - User's Top Ride #19
I was lucky to ride Nitro after 3 years of waiting... it definately lived up to all the hype and more IMO. Though it was not as good as Apollos Chariet at BGW, it is very close to being on that level. So much airtime and the love of B&M smoothness... Incredible ride overall with great speed

3 Rating
-8 Rating Rate Down Rate Up cprules69 on 6/25/2006 11:54:00 PM
Similar to AC just a few more elements. Just not enough speed for me.

5 Rating
+1 Rating Rate Down Rate Up metal420 on 6/20/2006 10:45:00 PM - User's Top Ride #5
This has been one of my favorite rides for a long time now, and it always delivers and always makes my stomache drop on the first drop. The ride has consistent floater air the whole time, and the helix is so powerful. The bunny hills at the end are as thrilling as the first half of the ride, and it is overall just a classic hyper coaster. Dont miss it!

4 Rating
0 Rating Rate Down Rate Up outbreak52 on 5/30/2006 3:37:00 PM - User's Top Ride #19
One of the best rides Ive ever ridden. Left my throat dry. The only main feature is the drop, nothing too special besides the height of this baby.

5 Rating
-1 Rating Rate Down Rate Up MFJZ on 5/26/2006 5:03:00 PM
best B&M hyper EVER!!!!!!!!!

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