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Phantom Flyers are a flat ride. They are average speed, they are fun, rerideable, they have a large capacity, and a long duration.
These were an excellent set of flying scooters. While there was quite a bit of a line because of the rides low capacity, it was worth it. I got a very good cycle that lasted around 3 minutes and the scooters had very good movement, and best of all they were snappable. I had a very wild ride filled with snapping throughout.
it was so much fun the first time...when you do it again it gets boring...it is fun, but when you cant get the "high air" sequence just right...it was a waist of a 30 min. wait....i got the "high air" sequence the first time...the second time i missed it so the ride sucked...the ride isnt long enough for you to gain enough air to remain the sequence...
It IS worth a try though!...just try to get the "high air" sequence or the ride is mainly ruined...
Some how I am missing the boat (or flyer, if you will) on these. These things get raves all over the place, yet I cant figure out why. How a kid ride turned into a quasi-thrill ride I will never know. However, that doesnt take anything away from them. They can be pretty fun. Once you get snapping and spinning you are basically creating your own ride. It will NEVER be the same twice, that deserves props in itself(unless, of course you just sit there). Few rides can boast the same. When you have kids in the flyer, you have to tone it down, but all by your lonesome, you can go nuts. The ride ops encouraged it. Something I cant imagine at many other parks. Somehow I dont get much of a thrill snapping around in circles though. Again, it is very cool and fun, but nothing that makes me want to go back for more. Apparently I am in the minority, perhaps because of my age or life experiences. Anyway, it is a fun ride and perhaps you will have the time of your life like many other fine folks have.
I was excited to see this "old time" thrill ride installed at my homepark. Our whole family loved it. It has been totally reburbished with great modern paint scheme and themeing based on the Nick Danny Phanton cartoon. With a little practice you can make this thing go wild and we did. Carowinds hit this one out of the park. This is probably my best flat ride experience ever and it didnt cost the park 20 million dollars or much space. DO NOT MISS THIS ONE !!!
Hey! So someone else has experienced the thrill of the "Flying Eagles"... yea, i live in ohio, so i know what youre talking about. WE MISS THE FLYING EAGLES!
There are thousands of adjectives in the English language, but one sticks out to me as the best way to describe a great set of Flying Scooters: Insane. That is what you can say about a ride on the Phantom Flyers, a 10-tub set of Bisch Rocco flying scooters that relocated from Kings Island, where they were lovingly known as the Flying Eagles. Having never ridden such a ride, I was eager to get a chance to pilot a flyer, especially afer hearing so many rave reviews for the well-run models. Finally, a few weeks ago, I got my chance. Waiting in line is a thrill in its own, as a canopy over the queue ican become a near-miss obsticle for the flyers. I finally boarded, and with the help of fellow TPCers and a few experienced ACErs ahead of me, I was ready to fly. It took me almost my entire first flight to get a good hang of the timing, but I was eager to hop back in line, so I did. My second ride was a life-changing experience, if you believe in such things. I had gotten it, and I was able to fly high and snap hard. I got the flyer sideways on numerous occasions, and flew wildly at times. Few rides can thrill and scare like these things do, and at some of the unthinkable angles that I got the tubs, the premise of a lack of safety resulting from only being held in by a seat belt really added a nerve-wrecking thrill. Ah, but I was fine, because I knew I would be safe. With limited knowledge, I was able to get my wings on the Phantom Flyers, and was able to produce some killer slack and thrilling snaps. I got in a total of 5 flights that day, and 3.5 were fantastic, including one at night, which is always an added thrill. The ride cycle, about 3 minutes, was pretty good too, and having the ride op at night enthusiastically encourage snapping was indescribably awesome. Ah, I am ready to experience more of these, and right now, I would give the Phantom Flyers a 9... really, its a 9.5, and Im waiting for a trip to Knoebels to ride their legendary set. If the Knoebels ones are better, they will get a 10, if these are better, then I will come back and change it to a 10, because this ride was that damn good (one of my favorite flat rides ever). Great job Carowinds, Im glad you didnt limit the capabilities of such a euphoric ride :thumbsup:
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