Some rides are just bad. Others just suffer from horrible operations. But then there are those few, elite rides that somehow manage to pull off both with flying colors. And with that I present to you (well it’s since been demolished and for good reason), Nightmare.
So was it really that bad? Well, the attractions looks definitely was the ride’s strong point, as instead of just having a pedestrian enclosure for the coaster, the building was painted very nicely to stand out and just fit in with the entire Ghost Town theme. However, no amount of paint can hide the fact that the ride contained inside is poor.
By far the largest factor in my despising of this attraction was my wait. Usually I like to give coasters a few rides before I reach my opinion, just in case I got a bad ride, but that just wasn’t possible with the lines this attraction had. While everything else at the park had 15 minute waits or less, Nightmare somehow managed to garner a 60-75 minute wait all-day. Was it really that popular? No! In fact many who came off complained, “I waited all this time for that?” The reason for the long, slow-moving line in the stifling building was because of Great Escape’s horrid operations. Each car only accommodated two people, and when you combine that with dispatches at the speed of a snail, oh boy! This attraction definitely wins the award for worst capacity!
Moving on, the ride itself wasn’t overly bad, but it just wasn’t really anything special. First off, the ride was supposed to be enclosed and in total darkness. Well, it was far from it as there were various cracks in the building that allowed enough sunlight to enter the building to illuminate the layout pretty clearly, leading to the surprise element being removed from the attraction. Past that, the big drop was excellent since it had some great zip to it, and the turns at the bottom of the drops provided some decent Gs, but honestly I just felt that for the most part the ride just felt slow and boring for the most part.
Nightmare was just a poor attraction, and let me say, you didn’t really miss out on anything at all, except for a very long and uncomfortable wait. Heck, even if I had no wait at all, I would still have not really liked this coaster all that much, though I would have at least given it another shot to prove itself! While it’s often sad for a coaster to be removed, Nightmare was just one of the worst experiences I’ve ever had at an amusement park thanks to the lengthy wait combined with the disappointing ride that just flat out wasn’t worth my wait.
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