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Decent B&M invert, but I honestly was disappointed. The first drop was pretty dull in my opinion since it wasnt steep at all. Following that were an average vertical loop and cobra roll, which werent as heavy on forces as I had hoped. Afterwards was the rides highlight, a great barrel roll and after that was a turn and then two decent corkscrews. Finally, there was a very intense helix that felt like it would rip my feet off.
Nothing special, but certainly not garbage. LAYOUT: After a right hand turn onto the lift hill the drop curves 180 degrees to the right and into a vertical loop. After that is a left hand turn into the right-hand cobra roll snd up into the zero-g roll. All I can remember after that is two corkscrews.
*I have not been on any inverted rides before, and only been on inversions once before on Montezoomas Revenge, so this review may be different than what others think.* Silver Bullet is an amazingly smooth ride. Actually, Silver Bullet is almost too smooth for its own good. On the lift hill the ride looked pretty terrifying; this was my first coaster which was inverted, has twists and corkscrews, or even had loops on a full circuit! At the top of the lift hill the view was very nice even without my glasses which require a strap to ride with. The drop was garbage; I know Jaguar forbids it from dropping steeper and without the turn but the drop was is forceless and boring. GhostRiders drop is far better. However Silver Bullet seems to be a ride based on inversions-not drops- so Ill give it a break. The first loop was pretty fun although I did not get any feeling of being upsidedown the first time because all you see is sky until you get to what seems like a mini drop. Once again I have not ridden inverts so I dont know if this is the norm. The second time I looked around and got a rather nice view of the land inverted. The overbanked curve was decent, but I didnt really care for it much. Now comes the fun part- the cobra roll. I loved this part- the top gave a magnificent feeling of being flying and is the most enjoyable part of the ride. They take your picture right after this. I forgot to view my first but my second was hilarious! I was looking straight down at the ground to get a sense of speed and all you could see was my head. The rolls were enjoyable and smooth as butter. The final helix gave me the only feeling of intenseness on the coaster but after all those inversions it was sort of a ho hum deal. Overall, I would say this was a great roller coaster but it seems slow and lacks intensity. The out of control feeling which I liked on the GhostRider was lacking, and I feel this had a much greater potential. It is not much more than an average ride for me.
UPDATE: Ok, I went to Knotts again today and for some reason Silver Bullet was running extremely fast compared to last time. The forces were much more pronounced and my chest actually hurt for the rest of the day due to the first loop transition. I was having some muscle aches there before, so that might have been it. While I guess it was more fun, the ride was shaking quite a bit compared to last time where it was smooth as silk. I think the 7 rating still applies to this ride, but if someone is reading this I would really want them to comment about if they noticed Silver Bullet running faster.
One of the best rides at knotts i like the cobra roll and the helix at the end ill give it a 10.
Silver Bullet is smooth agile, well paced, with some nice surprises. It also interacts nicely with the scenery of the park. 3 quality coasters at KBF! Keep it up!
Wow what fun on this B&M beauty. Knotts pulled a smart move here. They looked at what SFMM had and which coaster would be easiest to improve upon. Although some prefer Batman, Ill take Silver Bullet anyday over the Bat. I found both to be pretty equally intense with one difference. Silver Bullet is so much higher up. The height really added to the ride for me. First drop was pretty medicore. But the rest of the ride is pure bliss. Loved the Cobra roll. I believe that move is only good on inverts. The zero-g is always nice. But the helix caught me off guard and actually pulled more gs then I expected. Overall a beautifully done roller coaster. The ride operators could tone it down a little on trying to get into the theme. This is Knotts not a Disney park. They tried so hard that it was more annoying than giving the guests a good time.
I didnt care for this one much. Its not rough or bad, but its not great either. I cant say exactly why I didnt like this ride. All I could think about when I got off was how much better Montu and Dueling Dragons are. Something about the layout didnt do it for me. Montus perfect pacing and flawlessly executed elements were not there. It seemed like a bunch of inversions sloppily thrown together in the hope of making a decent ride. Then they tossed in a helix for good measure. It didnt quite work this time.
I got in 3 rides and it is not a new B&M forceless invert. It is less forceful than the top B&Ms but that doesnt make it forceless. Smooth, good footchoppers and a zero g-roll that is quite forceful. I had no complaints after my rides.
Id have to say this is the best inverted coaster Ive been on. The opening drop isnt huge, but it makes good use of the inverted aspect - you can really feel the swaying to and fro. And terrific loops. A whole bunch of corkscrews, a couple other types, and a good helix. In addition, the layout is quite twisty. Not only does that make for an interesting ride, but you swoop up fairly close to the tops of buildings, a small lake and to nearby rides. Keen!
I really was suprised by Sliver Bullet. I came in expecting a Great Bear-like ride from what I had heard, if not worse, but it was pretty fun! For being "Yet another forceless Beemer" I dont know what my body was doing rushing all that blood to my feet in the helix, à la BTRs 2nd loop exit turn. The frist drop, as shallow as it was, didnt even come across as bad to me, none of them are all that special in my mind. The loop and cobra roll were pretty "meh" but the overbanked flip thingy was awesome and the hop into the one corkscrew was the first time I would honestly credit an Invert with producing airtime (at least on the right side of the train). The helix, as mentioned above, actually was fairly intense for me, and Id consider this ride to be a lot like Talon, perhaps just a tiny step below. I guess I could see where criticism would originate but I dont neccessarily think it is warrented - Knotts could build a Balder clone and people would complain. Two rides, once in the front and once in the back (both on the right side) were unfortunately all we could manage on a fairly busy Saturday.
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