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I would have to say this is significantly lower than MGMs Tower on any scale. The drop sequence, though good and more thrilling than your standard S&S or Intamin towers, wasnt quite as good as the MGM version. Still, very good, and that probably saved it from a 7. The theming cutbacks are noticeable, with the pre-drop shows being much shorter and lacking. Apart from all the negativity, its still one of the best tower rides I have been on, so it deserves a high mark.
I like the Florida one a little better, but this is still a top notch ride. Unpredictable drops, great special effects, wonderful theming and storyline. Use the Fast Pass to save some time.
I enjoy this ride to the greatest extent. the sudden feeling of not knowing when the drop occurs is the best feeling ever. plus it is in the dark.
It has been a while since I rode the Florida version. I forgot how much I love this ride. The outer theming is nothing compared to the Florida one in my opinion, but once you are inside, it is awesome all the way. The drops seemed to be much more thrilling. In fact, my backpack was between my legs and it floated a good 2 -2.5 feet off the ground! I loved the mirror effect.
Florida has a better exterior but California has a better ride.
i can only give it a 10. otherwise it will get a 20. much better than the florida for some strange reason.
This ride is very creatively done, and it is very intense because you dont even know when to expect the next drop. at times it truly seems terrifying because youre wondering is this the end or is there another drOAHHHHHHHHHHHH. i highly recommend it and it is a break from all the typical drop rides like supreme scream at knotts and maliboomer.
Hands down, the best ride at DCA.
I liked this one better considering that they got rid of the stupid scene where your elevator goes forward. The only thing I dont like about this one is the fact that there are three elevators (instead of four), and there are two floors, and people on both floors share the same elevator (Im guessing.) is a pain. Also, going upstairs is a longer wait which is unfair considering that you dont pick the room you go in. The picture of the dude on the right stays down while the lady on the left goes up. The ride itself beats the other one at MGM hands down.
Finally, DCA made a ride that actually made me want to use my parkhopper to venture into a park with maybe two other good rides. Entering the ride, the lobby was supremely decorated and the boiler room area also was well-designed. The ride itself was also great, especially your final view of Anaheim before you descend into terror. Overall, I will name it my second favorite ride at DCA, behind California Screamin.
The Twilight Zone Tower of Terror ranks as my favorite ride at California Adventure. I have ridden the Florida version, and I would give the slight edge to it, but I can still speak very highly of the California version as well. It is hard for me to compare the outside theming of the two versions, as every time I ride this one there is an unbelievably short line outside and I pretty much get into the library room immediately. The preshow does a very nice job of setting up the plot and getting riders into the appropriate mood. I am a sucker for the old-fashioned feel that is created, as well as for the mixture of gloomy premonition and excited anticipation. The boiler room that follows is very well-themed (and also where the majority of the waiting in line takes place), and then the ride itself is boarded. (I guess I should mention the little hallway between the elevator doors and the ride vehicle, as that is what everyone seems to complain about. I really do not let it become a distraction, as it takes about a millisecond to walk through.) Riders stay in the same elevator shaft for the duration, ascending to a floor to watch a mirror image of themselves morph into undulating shapes as they are transported from this dimension into the Twilight Zone. The elevator changes floors again to look down a hallway at the previous guests/ghosts of the hotel. This entire scene, including the elevator that surrounds the riders, switches to a star-filled space. It is a great effect. And then the ride drops. It is unexpected, tummy-tickling, and awesome! The elevator continually drops and climbs back up, only to drop again. A couple of times it stops at the top, allowing riders to look out at the park. A couple of times there is no stopping. As soon as the climb loses momentum, the vehicle falls right back down the elevator shaft, which actually provides some very good airtime. And then the ride comes to an end. When all is said and done, this ride is really just an extremely glorified drop tower, but there is nothing wrong with that. I love drop towers, and I love the theming here. And I do not think anyone (even those who prefer the Florida Tower) would argue that this was not a good (and even necessary) addition to DCA. Nothing has been mentioned about modifying this ride during the make-over of the park, and that is a good thing. Even the drop sequence, which could probably easily be reprogrammed, has not been rumored to change, and I am fine with that. I like it the way it is.
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