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 Review of Magnum XL-200 @ Cedar Point
4 Rating Posted by: Ooh Sexy on 8/1/2007 1:35:00 PM
The 2 coasters that seem to get the most attention here are Millennium Force and Top Thrill Dragster. Its a shame because Magnum should be one of them. Located right next to the beach and Soak City, Magnum has one of the best locations of any hyper coaster. You enter the relatively short queue and enter the futuristic station. This is one of the few low points of the ride experience: The station is a mess. I couldnt tell which row to go on because there were no handrails and no ride op to tell you. Oh well, I just headed somewhere near the back. Magnum runs 3 trains which means that the line is always moving. I love the retro trains, they have a lot of personality. As you take your seat, the ride ops staple you in, but dont worry, you will still get your insane airtime. Clear, and youre out the door. Right away there is a surprise drop that takes you by surprise if youre in the back. A turn later and you are up the lift hill. It is nowhere near as fast as MFs, but that makes it much better so you can realize how high up you are. You can see Soak City below you and the beach in front of you. When you reach the top throw your handsup, you are in for one crazy ride! Down the first drop which is just right; It has just the amount of steepness to realize how fast youre going and appreciate the drop. Up another hill, which turns just a little and you see a tiny tunnel at the bottom. "How are we going to fit through that?" But Magnum insists it will, as it charges down to reach it before you have time to contemplate your head or arms getting whipped off. Through the tunnel you go, which is nice and long with screams all around you. You go out and reach the pretzal turnaround. Unfortanutely you hit some trim brakes before it but its not too bad, as you still get flown to the side of the car. You are right next to the beach at this part which makes it even better. Another tunnel looms ahead and get prepared for the insane last half. After the tunnel you turn and hit the most insane bunny hops of any hyper coaster, hands down. You up one, slam down into another one. Repeat around 7 times. Even if you are stapled in you still get insane ejector. The best tunnel is coming up! You enter and there is a surprise bunny hop in there which gets screams from every rider and takes your picture! Probably the best picture location ever. You exit and your amazing ride is over. This is way better then those B&Ms because this has a little rough and tumble to go with it that makes the ride that much funner then the boring B&M smoothness. Dont get me wrong I love B&Ms, its just that I like my rides to be rough. Now Magnum isnt ROUGH, but you can certainly tell when the train is shaking. But thats what I love about this ride.
 

Review Comments

ginzo on 8/1/2007 6:30:59 PM said:
See I think roughness is lame. Arrows are rough because Ron Toomer used coat hangers to design instead of computers. Magnums turnaround is just an abomination. What I appreciate in a coaster is forcefulness. Many Intamins have a lot of force, and dont beat you up to deliver those forces. THAT is quality engineering. As for the B&Ms, I think all 4 US B&M hypers destroy this dinosaur of a hyper.
hrrytraver on 8/1/2007 6:42:24 PM said:
touche, ginz. admittedly, i havent ridden mag in 6 years - but it stuck to me at the time as the most unique and fun coaster in the park. and man, do you need to dis ron like that?
shag9004 on 8/1/2007 7:00:49 PM said:
Just a tip...wait and ride this thing at night....if you can get on with the train maybe half full, the trims do not kick in at all and the ride back is absolutely crazy. Also, to avoid roughness, do not ride in the cars with the little silver boxes in them....hint..those are the wheels. As far as forcefullness is concerned I think Magnum is way more forceful than any B and M hyper out there. I rank it as my # 3 steel behind Millie and Superman ROS at NE.
Timberman on 8/1/2007 7:09:08 PM said:
Although I would cop to liking some relatively "rough" rides, I certainly wouldnt put Magnum in that category. Dynamic, yes. Forceful, no doubt. Rumbley, sure. Rough? That I dont get. Still, for those who argue that Voyage lacks ejector air, lets not hear any complaints about Magnums bunny hops because thats what big air feels like at high speed.


By the way, another fine review, Matt. Keep them coming.

Canobie Coaster on 8/1/2007 9:27:09 PM said:
Excellent review.
ginzo on 8/1/2007 11:16:01 PM said:
I cant give Arrow any love. When I look at how beautifully certain old Schwarzkopfs like Mind Bender track, I wonder what the hell Arrow was doing.
Ooh Sexy on 8/1/2007 11:37:49 PM said:
Well you do have to admit that they took a big gamble on this coaster and in my opinion it paid off beautifully. But I have never been on a Schwartzkopf so I dont have any say on that.
ginzo on 8/2/2007 12:01:22 AM said:
I have certainly read about what a risk CP claims they were taking with Magnum. But frankly people love huge coasters. And Maggie was the biggest thing going in 1989. So maybe theyre exagerrating that a little bit. Had the design totally failed like the Bat did, CP could have just made Arrow replace it at their expense like Kings Island did.

Didnt you ride Wildcat while at CP? I think thats their second best coaster, behind Maverick.
Ooh Sexy on 8/2/2007 12:09:27 AM said:
Yes I did ride Wildcat, and I thought it was a fun little coaster!
ginzo on 8/2/2007 1:43:28 AM said:
Then youve been on a Schwarzkopf.
Ooh Sexy on 8/2/2007 2:00:37 AM said:
Oh I didnt know that!
ginzo on 8/2/2007 8:09:11 AM said:
Dont you obsessively read rcdb like the rest of us do? Its scripture for enthusiasts. OK, thats taking it a bit far. There really is nothing nerdier than memorizing coaster stats. Heck, I havent even figured out what all these steel coaster elements are called yet.
Ooh Sexy on 8/2/2007 10:54:30 PM said:
I havent even heard of RCDB!
ginzo on 8/3/2007 9:47:51 AM said:

http://www.rcdb.com/


Probably the most important coaster site. I use it constantly.
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