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 Review of Wild One, The @ Six Flags America
1 Rating Posted by: coasterf42 on 7/28/2006 4:58:00 PM
The Wild One is truely a wooden masterpiece and every wooden coaster lovers dream. It is vintage 1917 as proudly displayed in the rides queue line. The ride is full of fabulous airtime, amazing lateral Gs, wonderful headchoppers, and a classic feel. And thanks to good ride opperaters and two train opperation, I got twelve rides on this baby on my last trip and would certainly have enjoyed twice that much. Because of this, I basically memorized every square inch of this coaster and have a good, long review. The first hill is nothing major. It is 98 feet tall though which is amazing for 1917! After a small twist, the train decends along a strait 88 foot drop. Comming out of that drop, the train immediatly begins an OUTSTANDING airtime filled second hill. Next is a double up with a slight pop of air on it. Then, Wild One turns around which is not all that fast, but certainly doesnt lag like some wooden turn arounds do (*cough* PKDs) The following drop is okay and leads into a small 4th hill which is considered a double-down by some. The fifth hill is the only rough part of this old wooden. Its a twisted, awkward looking cammelback that has decent air, but is very shakey going up. That little bit of roughness is okay by me, because the sixth hill is shear coaster heaven! The train seems to slow down a bit at the top of this hill which leads to even more wonderful airtime. There is also a good headchopper with Typhoon Sea Coaster on the 5th and 6th hills. It is a tie in my book as to which is the best hill on Wild One between the 6th and the second. The next two hills have good air too (nothing to overshadow hills 2 and 6 but still good) and also cross under the structure of the first drop producing even more good headchoppers. Then comes the creme-de-la-creme of intense wooden coaster helixes. This thing is just plain awsome. It starts off slow and sometimes there is even a small break before the helix it seems, but you still pick up tons of speed, and get plastered to the left side of the train after this extremely long, unbanked, intense element. After youve gotten you fair share of negative and then lateral Gs, old Wild One comes to a stop quite a ways before you get back to the station and riders anxiously look into the station to see if their seat is taken for the next ride. More than likely at the non-busy Six Flags America, it isnt and if your game for another round of an airtime filled classic wooden coaster, just stay in your seat!
 
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